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void gc_init(void *start, void *end);
// These lock/unlock functions can be nested.
// They can be used to prevent the GC from allocating/freeing.
void gc_lock(void);
void gc_unlock(void);
// A given port must implement gc_collect by using the other collect functions.
void gc_collect(void);
void gc_collect_start(void);
void gc_collect_root(void **ptrs, machine_uint_t len);
void gc_collect_end(void);
void *gc_alloc(machine_uint_t n_bytes, bool has_finaliser);
void gc_free(void *ptr);
machine_uint_t gc_nbytes(void *ptr);
void *gc_realloc(void *ptr, machine_uint_t n_bytes);
typedef struct _gc_info_t {
machine_uint_t total;
machine_uint_t used;
machine_uint_t free;
machine_uint_t num_1block;
machine_uint_t num_2block;
machine_uint_t max_block;
} gc_info_t;
void gc_info(gc_info_t *info);
void gc_dump_info(void);
void gc_dump_alloc_table(void);
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