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-rw-r--r--stmhal/pendsv.c83
1 files changed, 83 insertions, 0 deletions
diff --git a/stmhal/pendsv.c b/stmhal/pendsv.c
new file mode 100644
index 0000000000..706f9011ff
--- /dev/null
+++ b/stmhal/pendsv.c
@@ -0,0 +1,83 @@
+#include <stdlib.h>
+#include <stm32f4xx_hal.h>
+
+#include "misc.h"
+#include "mpconfig.h"
+#include "qstr.h"
+#include "obj.h"
+#include "pendsv.h"
+
+static void *pendsv_object = NULL;
+
+void pendsv_init(void) {
+ // set PendSV interrupt at lowest priority
+ HAL_NVIC_SetPriority(PendSV_IRQn, 0xf, 0xf);
+}
+
+// call this function to raise a pending exception during an interrupt
+// it will wait until all interrupts are finished then raise the given
+// exception object using nlr_jump in the context of the top-level thread
+void pendsv_nlr_jump(void *o) {
+ pendsv_object = o;
+ SCB->ICSR = SCB_ICSR_PENDSVSET_Msk;
+}
+
+// since we play tricks with the stack, the compiler must not generate a
+// prelude for this function
+void pendsv_isr_handler(void) __attribute__((naked));
+
+void pendsv_isr_handler(void) {
+ // re-jig the stack so that when we return from this interrupt handler
+ // it returns instead to nlr_jump with argument pendsv_object
+ // note that stack has a different layout if DEBUG is enabled
+ //
+ // on entry to this (naked) function, stack has the following layout:
+ //
+ // stack layout with DEBUG disabled:
+ // sp[6]: pc
+ // sp[5]: ?
+ // sp[4]: ?
+ // sp[3]: ?
+ // sp[2]: ?
+ // sp[1]: ?
+ // sp[0]: r0
+ //
+ // stack layout with DEBUG enabled:
+ // sp[8]: pc
+ // sp[7]: lr
+ // sp[6]: ?
+ // sp[5]: ?
+ // sp[4]: ?
+ // sp[3]: ?
+ // sp[2]: r0
+ // sp[1]: 0xfffffff9
+ // sp[0]: ?
+
+ __asm volatile (
+ "ldr r0, pendsv_object_ptr\n"
+ "ldr r0, [r0]\n"
+#if defined(PENDSV_DEBUG)
+ "str r0, [sp, #8]\n"
+#else
+ "str r0, [sp, #0]\n"
+#endif
+ "ldr r0, nlr_jump_ptr\n"
+#if defined(PENDSV_DEBUG)
+ "str r0, [sp, #32]\n"
+#else
+ "str r0, [sp, #24]\n"
+#endif
+ "bx lr\n"
+ ".align 2\n"
+ "pendsv_object_ptr: .word pendsv_object\n"
+ "nlr_jump_ptr: .word nlr_jump\n"
+ );
+
+ /*
+ uint32_t x[2] = {0x424242, 0xdeaddead};
+ printf("PendSV: %p\n", x);
+ for (uint32_t *p = (uint32_t*)(((uint32_t)x - 15) & 0xfffffff0), i = 64; i > 0; p += 4, i -= 4) {
+ printf(" %p: %08x %08x %08x %08x\n", p, (uint)p[0], (uint)p[1], (uint)p[2], (uint)p[3]);
+ }
+ */
+}