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-rw-r--r--docs/library/lcd160cr.rst4
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/library/lcd160cr.rst b/docs/library/lcd160cr.rst
index a04f39882f..76828d32da 100644
--- a/docs/library/lcd160cr.rst
+++ b/docs/library/lcd160cr.rst
@@ -304,6 +304,10 @@ Advanced commands
the 16-bit RGB values for the pixels, and they will be written to the area
specified by :meth:`LCD160CR.set_spi_win`, starting from the top-left corner.
+ The `framebuf <framebuf.html>`_ module can be used to construct frame buffers
+ and provides drawing primitives. Using a frame buffer will improve
+ performance of animations when compared to drawing directly to the screen.
+
.. method:: LCD160CR.set_scroll(on)
Turn scrolling on or off. This controls globally whether any window regions will